If you’re reading this, welcome! WarpHammer was created as a resource for Daemons players online. The articles are going to focus on tactics and strategies that Daemons players can use to improve their gameplay, as well as writeups of tournaments that members of WarpHammer attend so people can see some experiences of people using Daemons.
Why was WarpHammer created?
It’s simple. There is a definite lack of resources for Daemons online, especially written content, and I wanted to create the website that I wished had existed when I started getting into this great hobby 5 years ago.
I love everything about Daemons–the beautiful and creative models, the lore and aesthetic, and of course their gameplay–and with 9th Edition opening up a ton of new viable playstyles for Daemons, I figured there is no better time than now to start contributing to the Daemons fanbase however I can. We don’t subscribe to the mindset of “X unit is trash, never bring it” or “Z unit is an auto-include, you’re a bad player if you don’t bring it”. While some units certainly are more useful than others, I think a little creativity and practice can make a lot of previously overlooked units shine. All ideas written on WarpHammer are the result of extensive actual playtesting against strong tournament opponents, and I love getting units that others think are bad on the table and practicing until I’ve figured out how to get the best out of them.
If you have any questions, want to chat Daemons, or have any ideas for articles you’d like to see, please drop me a message in the comments below or at BlessWithFilth@gmail.com. Hope you enjoy your visit to the site, and check in often as I’ll be posting Daemons content as often as my busy job and life gives me the chance to write it.
And a big thank you to my friends and teammates Chris Gosselin and Jonathan Weaver for providing feedback on the website and written content.