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Reviews The Quick Chaos Cut Unit Discussion

The QCC V9: Chaos Terminators, The Powerhouse of Shooting and Melee

Terminators are everyone’s favorite unit. And rightly so; with the right Legion, loadout, and Chaos mark, this unit can be an absolute powerhouse in melee and shooting, and a standout unit in any matchup. In the Quick Chaos Cut Volume 9, I’ll talk about Terminators, what looks good on them, and what doesn’t. The three […]

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General List Ideas Tactics Unit Discussion

Blood, Skulls, and Victory Points: How to Win with Khorne Daemons

I’m going to start this article with a counter-intuitive point: Khorne Daemons are a finesse army. This fact may anger Skarbrand, but it’s true. There are armies in the game that can deploy without much worry, take a beating, and deliver a strong counter-punch. Khorne is not one of those armies. You will have to […]

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General Reviews Unit Discussion

Review of the 9th Edition Forgeworld CSM/DG/Tsons Updates

Small datasheet changes lead to big repercussions in the world of Chaos. I’ll start with reviewing the individual units and then talking about all of the impacts they have on the armies of Chaos Space Marines, Death Guard, and Thousand Sons. Let’s jump right into it. New Special Rule: Martial Legacy. Essentially the new way […]

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General Reviews Unit Discussion

Review of the 9th Edition Forgeworld Daemons Updates

It’s finally here! Five months into 9th Edition, Forgeworld delivered on their promise of updated datasheets for 9th Edition. While Daemons were never a faction that relied heavily on FW units for either competitive or casual play, they had some special Characters and Lords of War that desperately needed new points costs and datasheets. In […]

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List Ideas Tactics The Quick Chaos Cut Unit Discussion

The QCC V8: Plague Marines, the Makings of a 9th Edition Deathstar

Does the following unit sound like a death star? Unshootable Unchargeable Powerful shooting Powerful assault Objective secured The Quick Chaos Cut Volume 8: Plague Marines, the Makings of a 9th Edition Deathstar Side Note: The Quick Chaos Cut is now on Spotify! See the link here: https://open.spotify.com/show/3Un6YMcJVKEalMJL823G8b What makes Plague Marines potentially a deathstar? Melee […]

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General List Ideas Tactics Unit Discussion

Beautiful Violence: How to Win (Excessively) with Slaanesh

Quick. Beautiful. Lithe. Alluring. Deadly. Slaanesh Daemons are back, and here to stay in 9th Edition. Slaanesh is, broadly speaking, an anti-melee melee army. That didn’t really work in 8th Edition, which revolved competitively about bringing brutal shooting and consistently holding a limited number of objectives. Now that opponents have to come contest objectives to […]

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Tactics The Quick Chaos Cut

Primary Focus

The Primary focus of today’s episode is well… Primary. This is a sister episode to Volume 6, where I talked about denying points – specifically primary points. In the Quick Chaos Cut Volume 7, I talk about about scoring primary points and the three main elements to consider when evaluating how good units are at […]

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Tactics The Quick Chaos Cut

The OTHER Half…

The OTHER Half of WarpHammer… Hello everyone! I am Aidan Barkley, long time Chaos afficionado and competitive 40k player. After a decade of consistent & competitive 40k play, I’ve decided I want to create and give back to other Chaos cultists like myself. I’m here as an analyst. I plan on giving you some Chaos […]

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Tactics Unit Discussion

Beating The Bogeyman: Winning Against Marines

“How do I beat Space Marines?” is one of the most common questions among 40K players these days. To understand how to beat Space Marines, you have to accept two things:  They will shoot more efficiently than you. They will fight more efficiently than you (probably). Where most people go wrong is they look at […]

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General

A Thank You to the Readers, and the Future of WarpHammer

I want to give a big thank you to everyone who has visited WarpHammer so far. I’ve been blown away by how many people have shown interest, and all of the encouraging messages you have been sending. WarpHammer is a passion project, and I told myself that I’d write articles about competitive Daemons even if […]