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General

How to Have Fun Playing Warhammer 40K

If there is so much information out there about playing 40K, why are so many people having bad games of 40K?

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List Ideas Tactics Unit Discussion

Excellence in Pestilence: The Guide to Winning with Nurgle Daemons

“In the embrace of great Nurgle, I am no longer afraid, for with His pestilential favour I have become that which I once feared: Death”

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Tactics Unit Discussion

The Ultimate Betrayal: Tips for Beating Every Chaos Army

There is a brilliant scene in the Horus Heresy novel Know No Fear, where a Word Bearer tells an Ultramarine about the nature of betrayal: “There is power in treachery. If an ally suddenly turns on an ally, that’s one level, but if a trusted friend turned on a friend, that was the purest kind […]

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Announcements List Ideas

Streamed Game Coming Up, and Current List Discussion

Stream Announcement Hey everyone, I’m happy to announce that I’ll be playing Daemons on a commentated TTS stream tonight against Tom, a talented player (previous GT winner) and gentleman of the game. Tom will be bringing a brutal Black Templars list headlined by multiple units of Bladeguard Veterans backed by Plasma Inceptor and Eradicator shooting, […]

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General Tactics Unit Discussion

Waging the Long War: Tips for Winning Every Imperium Matchup

After the overwhelming response to the WarpHammer article about how to beat Space Marines, we decided to expand that into a series about how to win every single matchup in the game. This series will have three articles: Beating the Imperium factions, beating Xenos factions, and beating Chaos factions. Up first (but definitely last in […]

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General Tactics Unit Discussion

Blessed Contagions: Exciting Synergies in the New Death Guard Rules

Warhammer Community recently previewed Death Guard’s upcoming bonuses for remaining mono-faction, called Contagions. The Contagion they revealed is called Nurgle’s Gift, and is an increasing aura of -1 Toughness for opposing units near Death Guard units. Caveat after some feedback: Since we don’t have access to the full codex yet, let’s assume that summoned units […]

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List Ideas Tactics Unit Discussion

Changing the Game: The Guide to Winning with Tzeentch Daemons

There are some units that are powerful in obvious ways. Eradicators are a great example of this. You can place them down on the table, and due to their base stats and points, they just do their job very well. Plasma Inceptors are another great example of this. Custodian Guard with Shields are another great […]

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General List Ideas Tactics Unit Discussion

Blood, Skulls, and Victory Points: How to Win with Khorne Daemons

I’m going to start this article with a counter-intuitive point: Khorne Daemons are a finesse army. This fact may anger Skarbrand, but it’s true. There are armies in the game that can deploy without much worry, take a beating, and deliver a strong counter-punch. Khorne is not one of those armies. You will have to […]

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General Reviews Unit Discussion

Review of the 9th Edition Forgeworld Daemons Updates

It’s finally here! Five months into 9th Edition, Forgeworld delivered on their promise of updated datasheets for 9th Edition. While Daemons were never a faction that relied heavily on FW units for either competitive or casual play, they had some special Characters and Lords of War that desperately needed new points costs and datasheets. In […]