“If you will not alter your path, then only one thing awaits you in the stars….. Misery.”
Come find out how one Thousand Sons player is adapting to the new meta!
“If you will not alter your path, then only one thing awaits you in the stars….. Misery.”
Come find out how one Thousand Sons player is adapting to the new meta!
It’s always a great time to be playing Chaos. Come find out what builds will work best for Chaos players in the new mission packet and meta.
We may be waiting for new books, but that doesn’t mean we can’t effectively wage the Long War in the meantime!
Wallace took the Las Vegas Open by storm with a really unique list. He also managed to kill 3 Knights in one turn with an 85 point model. Come find out how this herald of Tzeentch got it done!
Hello spikey friends! Today we’re going to be doing something very different. I had some Warphammer readers submit their own tournament lists through Discord so I could publicly give some feedback. I think this process will be helpful for people to read. It will give everyone a chance to learn from some common mistakes I […]
Night Lords? Alpha Legion? World Eaters?
Today, we’re going to lay the groundwork for playing EVERY Legion competitively.
Some might say I have written an excessive amount about playing Emperor’s Children. True fans of Slaanesh will say there is no such thing as too much of a good thing. Let’s dive right into another Emperor’s Children tournament report!
There are some units that are powerful in obvious ways. Eradicators are a great example of this. You can place them down on the table, and due to their base stats and points, they just do their job very well. Plasma Inceptors are another great example of this. Custodian Guard with Shields are another great […]
Daemons weren’t great as a standalone army in 8th Edition–actually, scratch that. Daemons were downright terrible as a standalone army for most of 8th Edition. When 9th Edition rolled around, things started changing quickly for Daemons and their players. Daemons are no longer penalized for things they don’t do well (getting guaranteed kills every turn, […]
Let’s face it, Daemons are not known for their shooting. Matching the fluff, they are an army whose primary strengths are board control, melee damage, and psychic control. That doesn’t mean the Daemons codex is entirely bereft of shooting options, and a surprising amount of them are actually worth considering competitively. Before we dive into […]